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To
allow senior managers to experience how to run a knowledge
company by using a multi-year business simulation. To allow
for learning about knowledge in a competitive team-based environment,
with an experienced coach as facilitator.
TANGO
is a business simulation that covers several 'years' of the
development of the simulated business by the team, creates
a 'learn by doing¹ environment that is particularly memorable.
In just two days, the teams are working with customer loyalty,
their own profitability, and their investments in employee
competence. They try to retain customers, retain key personnel,
and to relate all of this to their profitability. They learn
to measure and appreciate the intangible assets of their business
and to account for them in their balance sheets. Tango highlights
the costs and the rewards of building image and reputation,
and gives everyone a common language for discussing, identifying
and managing intangible assets.
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As this
is a long simulation over several years, the session begins
after work on the first evening. After about one or two years
of simulation, the participants break for dinner and reconvene
the next morning. The final three or four years of the simulation
take most of the day.
Participants
work in teams of four. There are a minimum of four and a maximum
of six teams actively involved with the simulation. Each player
receives a simulation kit, workbook and items required to
complete the activity.
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